Shell Shocked (Minor or Major) [Источник Weird War II]
Modern warfare puts tremendous stress on those on the front
lines. Some soldiers are able to deal with it better than others, but in
the end, everyone has a breaking point. Once that point is passed,
psychological breakdown begins. Soldiers call it “the shakes,” “shell
shock,” or “flak happy.”
At a Minor level, the Shell Shocked Hindrance means your
character has –1 to his Sanity and tends to stare a lot. As a Major
Hindrance, Sanity and Charisma suffer a –2 penalty.
At either level, whenever the character suffers Sanity loss he must
make a Spirit roll or be mentally Incapacitated for 1d6 rounds (2d6
rounds as a Major Hindrance).