Как вы видите хороших, революционных ред визардов?
CIRCLE MAGIC - Circle magic is most widespread in Faerûn’s easternreaches, among the Rashemi and Thayans, but it’s foundall over Toril among those who wield divine and arcanepower. Circle magic shapes daily attack powers into ritualsuseful for large, long-range effects on the battlefield.War Spells: Circle members can perform a ritual tocast a war spell (a collaborative version of a ranged or areaattack power). The performance of the ritual requires 1minute per participant. Each participant must know theattack power to be used and must expend that power oncompleting the ritual. Increase the power’s range by 1square, the radius of its area of effect (if any) by 1 square,and damage dice by 1 for each participant.Example: Six circle members, all wizards, get togetherto produce a war spell version of the wizard power fireball.They spend 6 minutes performing the ritual, after whichtime the power of the fireball flares forth. The war spellaffects a burst 9 within 26 squares, counting from thespace of the wizard designated as the caster. The poweruses the Intelligence modifier of the caster for its attackroll, and it deals damage equal to 9d6 + the caster’s Intelligencemodifier to each target in the area that is hit bythe attack.
А как всё это будет работать у персонажей игроков? То есть вот прямо в группу будут генерить их по несколько штук?